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Forum » Aftermath » Feedback and Suggestions » Change some Monsterspawns, new map suggestion and new npc
Change some Monsterspawns, new map suggestion and new npc
ProHunterDate: Friday, 2009-02-27, 1:09 PM | Message # 1
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i think it would be more usefull if u dont spawn the Spiders in the vault so you could spawn instead of the Spiders these radbugs with low level this would be much easier for Noobs because they are the most time in the vault^^.

Mapsuggestion:
rp_cscdesert(???) i dont know the exact name but would be also a good map

Npc Suggestion: you could spawn a Help Npc at the spawnplace.


 
SilverlanDate: Saturday, 2009-02-28, 8:06 AM | Message # 2
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Quote (ProHunter)
rp_cscdesert(???) i dont know the exact name but would be also a good map

It's way too empty and boring-looking. I think it doesn't even have nodes/soundscapes or a 3D skybox.
I thought about adding gm_reaction, but the problem with that map is, that the noding is even more terrible than on gm_atomic and the author said he won't release a new version, so I can't really use that map neither.
 
XwawawaXDate: Saturday, 2009-02-28, 10:15 AM | Message # 3
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I think current map is awesome.
 
ProHunterDate: Sunday, 2009-03-01, 4:04 PM | Message # 4
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Yes this map is awesome but it is not very good for npcs i will try to find a mapper biggrin

 
BlargtasticDate: Thursday, 2009-03-05, 1:34 AM | Message # 5
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Gm_mobenix. It has noding (though the quality of which I do not know), it's big, and it can be used for so many different things, that and it has a built in quick-travel!

*Insert failed attempt at witty sig here*
 
Forum » Aftermath » Feedback and Suggestions » Change some Monsterspawns, new map suggestion and new npc
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