Friday, 2017-11-17, 7:15 PM
| RSS
Main | Some general suggestions.. - Forum
[ New messages · Members · Forum rules · Search · RSS ]
Page 1 of 11
Forum » Aftermath » Feedback and Suggestions » Some general suggestions.. (Suggestions)
Some general suggestions..
KaneDate: Sunday, 2009-05-31, 12:59 PM | Message # 1
Private
Group: Benutzer
Messages: 2
Awards: 0
Reputation: 0
Status: Offline
Ok here are a few things I've noticed that i figured could probably need some fixing..

- The Scrolled NPCs that you spawn ( Nukalurk, Mirelurk, etc. ) should have a menu the same as the Protectrons to give them orders like Stay, Follow and so on.
- You should be able to form small in-game groups with one or two more people to team up on larger enemies and split the XP
- The Food you pick up should be less available but give more health when you use them ( I hate having to click on roasted chicken, pies, and bread like 24 times each to get health back )
- Inside Megaton you should split up the Trader into their respective categories ( IE: One trader who sells only weapons, one who sells potions, and etc . ) This will give Megaton more of a town feel if there are several different shops.
- One small typo on the Trader's menu is that Price is spelled Prize, but that is an easy fix.
- There seems to be some bug when you press E on the Trader your view goes whacky

I will update this If I begin to think of anything more.

Message edited by Kane - Sunday, 2009-05-31, 1:01 PM
 
SilverlanDate: Monday, 2009-06-01, 4:10 PM | Message # 2
Sergeant
Group: Administratoren
Messages: 30
Awards: 0
Reputation: 8
Status: Offline
Quote (Kane)
- The Scrolled NPCs that you spawn ( Nukalurk, Mirelurk, etc. ) should have a menu the same as the Protectrons to give them orders like Stay, Follow and so on.

You're not supposed to be able to actually control them.

Quote (Kane)
- You should be able to form small in-game groups with one or two more people to team up on larger enemies and split the XP

EXP is always split. Say when two players kill an enemy, they both get exp depending on the amount of damage they did.

Quote (Kane)
- The Food you pick up should be less available but give more health when you use them ( I hate having to click on roasted chicken, pies, and bread like 24 times each to get health back )

Well, nobody would be using life potions anymore.

Quote (Kane)
- One small typo on the Trader's menu is that Price is spelled Prize, but that is an easy fix.
- There seems to be some bug when you press E on the Trader your view goes whacky

Fixed.
 
VatxDate: Wednesday, 2009-06-03, 5:58 PM | Message # 3
Private
Group: Benutzer
Messages: 8
Awards: 0
Reputation: 0
Status: Offline
Higher Monster LvL = little more exp happy

 
Forum » Aftermath » Feedback and Suggestions » Some general suggestions.. (Suggestions)
Page 1 of 11
Search:

Copyright MyCorp © 2017
Hosted by uCoz